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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include "Fonts/FontCacheCompositeFont.h"#include "Fonts/FontCacheFreeType.h"#include "SlateGlobals.h"#include "Fonts/FontBulkData.h"#include "Misc/FileHelper.h"#include "Algo/BinarySearch.h"#include "Internationalization/Culture.h"#include "Internationalization/Internationalization.h"#include "Application/SlateApplicationBase.h"#include "Async/Async.h"#include "HAL/PlatformProcess.h"#include "Serialization/MemoryReader.h"#include "Trace/SlateMemoryTags.h"Classes | |
| class | FAsyncLoadFontFaceData |
Namespaces | |
| namespace | Private |
Functions | |
| DECLARE_CYCLE_STAT (TEXT("Load Font"), STAT_SlateLoadFont, STATGROUP_Slate) | |
Variables | |
| FAutoConsoleVariableRef | CVarAsyncLazyLoad (TEXT("Slate.Font.AsyncLazyLoad"), GAsyncFontLazyLoad, TEXT("Causes unloaded font faces that are lazily loaded, to be loaded asynchronously, until then the font won't measure correctly. Once complete the UI will invalidate.")) |
| DECLARE_CYCLE_STAT | ( | TEXT("Load Font") | , |
| STAT_SlateLoadFont | , | ||
| STATGROUP_Slate | |||
| ) |
| FAutoConsoleVariableRef CVarAsyncLazyLoad(TEXT("Slate.Font.AsyncLazyLoad"), GAsyncFontLazyLoad, TEXT("Causes unloaded font faces that are lazily loaded, to be loaded asynchronously, until then the font won't measure correctly. Once complete the UI will invalidate.")) | ( | TEXT("Slate.Font.AsyncLazyLoad") | , |
| GAsyncFontLazyLoad | , | ||
| TEXT("Causes unloaded font faces that are lazily loaded, to be loaded asynchronously, until then the font won't measure correctly. Once complete the UI will invalidate.") | |||
| ) |