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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include "GPUFastFourierTransform.h"#include "SceneUtils.h"#include "GlobalShader.h"#include "RenderGraph.h"#include "ShaderCompilerCore.h"#include "SystemTextures.h"#include "DataDrivenShaderPlatformInfo.h"Namespaces | |
| namespace | GPUFFT |
Functions | |
| bool | ShouldCompileFullGPUFFT (EShaderPlatform Platform) |
| bool | ShouldCompileGroupSharedGPUFFT (EShaderPlatform Platform) |
| uint32 | GPUFFT::BitSize (uint32 N) |
| TArray< uint32 > | GPUFFT::GetFactors (const uint32 PowTwoLength, const uint32 PowTwoBase) |
| void | GPUFFT::SwapContents (FRDGTextureRef &TmpBuffer, FRDGTextureRef &DstBuffer) |
| FRDGTextureDesc | CreateFrequencyDesc (const FIntPoint &FrequencySize, const bool bHorizontalFirst, const FIntPoint &SrcExtent) |
| FRDGTextureDesc CreateFrequencyDesc | ( | const FIntPoint & | FrequencySize, |
| const bool | bHorizontalFirst, | ||
| const FIntPoint & | SrcExtent | ||
| ) |
| bool ShouldCompileFullGPUFFT | ( | EShaderPlatform | Platform | ) |
| bool ShouldCompileGroupSharedGPUFFT | ( | EShaderPlatform | Platform | ) |