7#if WITH_GAMEPLAY_DEBUGGER_MENU
45 FString SupportedAgents;
@ INDEX_NONE
Definition CoreMiscDefines.h:150
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
Definition NavigationData.h:547
Definition PlayerController.h:261
Definition Archive.h:1208
Definition DebugRenderSceneProxy.h:41
Definition GameplayDebuggerTypes.h:30
Definition GameplayDebuggerCategory.h:49
virtual GAMEPLAYDEBUGGER_API void CollectData(APlayerController *OwnerPC, AActor *DebugActor)
Definition GameplayDebuggerCategory.cpp:29
virtual GAMEPLAYDEBUGGER_API FDebugRenderSceneProxy * CreateDebugSceneProxy(const UPrimitiveComponent *InComponent, FDebugDrawDelegateHelper *&OutDelegateHelper)
Definition GameplayDebuggerCategory.cpp:39
virtual GAMEPLAYDEBUGGER_API void DrawData(APlayerController *OwnerPC, FGameplayDebuggerCanvasContext &CanvasContext)
Definition GameplayDebuggerCategory.cpp:34
virtual GAMEPLAYDEBUGGER_API void OnDataPackReplicated(int32 DataPackId)
Definition GameplayDebuggerCategory.cpp:46
Definition SharedPointer.h:153
Definition NavigationSystem.h:296
constexpr FVector InvalidLocation
Definition NavigationTypes.h:47
Definition DebugRenderSceneProxy.h:434
Definition NavMeshRenderingComponent.h:54
Definition Optional.h:131
Definition WeakObjectPtrTemplates.h:25