8#ifndef GEOMETRYCOLLECTION_DEBUG_DRAW
9#define GEOMETRYCOLLECTION_DEBUG_DRAW UE_ENABLE_DEBUG_DRAWING
12#if GEOMETRYCOLLECTION_DEBUG_DRAW
47 CollisionParticlesSize,
76 void SetAllDataSyncFlag()
const { BufferedData.GetGameDataForRead().SetAllDataSyncFlag(); }
187template<
class T,
int d>
#define check(expr)
Definition AssertionMacros.h:314
#define UE_DEPRECATED(Version, Message)
Definition CoreMiscDefines.h:302
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
ECollisionShapeType GetGeometryType(const Chaos::FPerShapeData &Shape)
Definition PhysInterface_Chaos.cpp:67
Definition ImplicitObject.h:111
Definition PBDRigidsSolver.h:84
Definition ArrayCollectionArray.h:15
Definition BufferedData.h:16
Definition ChaosSolversModule.h:146
Definition ThreadSafeCounter.h:14
Definition ManagedArray.h:1099
Definition StaticBitArray.h:75
uint8 EImplicitObjectType
Definition ImplicitObjectType.h:41
FRealDouble FReal
Definition Real.h:22
bool IsDisabled(const OBJECT_ARRAY &Objects, const uint32 Index)
Definition BoundingVolumeUtilities.h:441
FString ToString(uint16 Value)
Definition PathFollowingComponent.cpp:82
int32 P[512]
Definition FieldSystemNoiseAlgo.cpp:11
U16 Index
Definition radfft.cpp:71