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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include "WorldPartition/HLOD/HLODRuntimeSubsystem.h"#include "Engine/Level.h"#include "WorldPartition/HLOD/HLODActor.h"#include "Engine/LevelStreaming.h"#include "Engine/World.h"#include "Materials/MaterialInterface.h"#include "Misc/Paths.h"#include "WorldPartition/WorldPartition.h"#include "RenderUtils.h"#include "WorldPartition/WorldPartitionSubsystem.h"#include "SceneInterface.h"#include "SceneView.h"#include "WorldPartition/WorldPartitionRuntimeHash.h"#include "PrimitiveDrawingUtils.h"#include "Engine/Engine.h"#include "Engine/StaticMesh.h"#include "EngineModule.h"#include "LevelUtils.h"#include "Components/InstancedStaticMeshComponent.h"#include "SceneViewExtension.h"#include "StaticMeshResources.h"#include "Subsystems/Subsystem.h"Classes | |
| class | FHLODResourcesResidencySceneViewExtension |
Namespaces | |
| namespace | FHLODRuntimeSubsystem |
Macros | |
| #define | LOCTEXT_NAMESPACE "HLODRuntimeSubsystem" |
Functions | |
| DEFINE_LOG_CATEGORY_STATIC (LogHLODRuntimeSubsystem, Log, All) | |
| #define LOCTEXT_NAMESPACE "HLODRuntimeSubsystem" |
| DEFINE_LOG_CATEGORY_STATIC | ( | LogHLODRuntimeSubsystem | , |
| Log | , | ||
| All | |||
| ) |