UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
HairStrandsComposition.h
Go to the documentation of this file.
1// Copyright Epic Games, Inc. All Rights Reserved.
2
3/*=============================================================================
4 HairStrandsComposition.h: Hair strands pixel composition implementation.
5=============================================================================*/
6
7#pragma once
8
10#include "RenderGraphFwd.h"
11
12class FViewInfo;
13
15 FRDGBuilder& GraphBuilder,
16 const FViewInfo& View,
17 FRDGTextureRef SceneColorTexture,
18 FRDGTextureRef SceneDepthTexture,
19 FRDGTextureRef VelocityTexture);
20
22 FRDGBuilder& GraphBuilder,
23 const TArray<FViewInfo>& Views,
24 FRDGTextureRef SceneColorTexture,
25 FRDGTextureRef SceneDepthTexture,
26 FRDGTextureRef VelocityTexture,
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
void RenderHairComposition(FRDGBuilder &GraphBuilder, const FViewInfo &View, FRDGTextureRef SceneColorTexture, FRDGTextureRef SceneDepthTexture, FRDGTextureRef VelocityTexture)
Definition HairStrandsComposition.cpp:817
Definition RenderGraphBuilder.h:49
Definition RenderGraphResources.h:571
Definition SceneRendering.h:1132
Definition Array.h:670
Definition TranslucentPassResource.h:76