UDocumentation
UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
HairStrandsDeepShadow.h
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// Copyright Epic Games, Inc. All Rights Reserved.
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/*=============================================================================
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HairStrandsDeepShadow.h: Hair strands deep shadow implementation.
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=============================================================================*/
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#pragma once
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#include "
CoreMinimal.h
"
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#include "
RendererInterface.h
"
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#include "
HairStrandsInterface.h
"
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#include "
RenderGraphResources.h
"
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#include "
SceneTypes.h
"
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#include "
SceneRendering.h
"
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void
RenderHairStrandsDeepShadows
(
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FRDGBuilder
& GraphBuilder,
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const
class
FScene
*
Scene
,
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FViewInfo
& View,
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FInstanceCullingManager
& InstanceCullingManager);
CoreMinimal.h
EDatasmithElementType::Scene
@ Scene
RenderHairStrandsDeepShadows
void RenderHairStrandsDeepShadows(FRDGBuilder &GraphBuilder, const class FScene *Scene, FViewInfo &View, FInstanceCullingManager &InstanceCullingManager)
HairStrandsInterface.h
RenderGraphResources.h
RendererInterface.h
SceneRendering.h
SceneTypes.h
FInstanceCullingManager
Definition
InstanceCullingManager.h:45
FRDGBuilder
Definition
RenderGraphBuilder.h:49
FScene
Definition
ScenePrivate.h:2875
FViewInfo
Definition
SceneRendering.h:1132
Engine
Source
Runtime
Renderer
Private
HairStrands
HairStrandsDeepShadow.h
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