UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
HairStrandsEnvironment.h
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1// Copyright Epic Games, Inc. All Rights Reserved.
2
3/*=============================================================================
4 HairStrandsEnvironment.h: Hair strands environment lighting.
5=============================================================================*/
6
7#pragma once
8
9#include "CoreMinimal.h"
10#include "RendererInterface.h"
12
13class FScene;
14class FViewInfo;
15
17 FRDGBuilder& GraphBuilder,
18 const FViewInfo& View,
20
22 FRDGBuilder& GraphBuilder,
23 const FScene* Scene,
24 const FViewInfo& View);
25
27 FRDGBuilder& GraphBuilder,
28 const FScene* Scene,
29 const FViewInfo& View);
30
32 FRDGBuilder& GraphBuilder,
33 FRDGTextureRef SceneColorTexture,
34 const FScene* Scene,
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
void RenderHairStrandsLumenLighting(FRDGBuilder &GraphBuilder, const FScene *Scene, const FViewInfo &View)
Definition HairStrandsEnvironment.cpp:527
void RenderHairStrandsAmbientOcclusion(FRDGBuilder &GraphBuilder, const FViewInfo &View, const FRDGTextureRef &InAOTexture)
Definition HairStrandsEnvironment.cpp:545
void RenderHairStrandsEnvironmentLighting(FRDGBuilder &GraphBuilder, const FScene *Scene, const FViewInfo &View)
Definition HairStrandsEnvironment.cpp:535
void RenderHairStrandsSceneColorScattering(FRDGBuilder &GraphBuilder, FRDGTextureRef SceneColorTexture, const FScene *Scene, TArrayView< const FViewInfo > Views)
Definition HairStrandsEnvironment.cpp:480
Definition RenderGraphBuilder.h:49
Definition RenderGraphResources.h:571
Definition ScenePrivate.h:2875
Definition SceneRendering.h:1132
Definition ArrayView.h:139