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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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Go to the source code of this file.
Functions | |
| void | RenderHairStrandsAmbientOcclusion (FRDGBuilder &GraphBuilder, const FViewInfo &View, const FRDGTextureRef &InAOTexture) |
| void | RenderHairStrandsLumenLighting (FRDGBuilder &GraphBuilder, const FScene *Scene, const FViewInfo &View) |
| void | RenderHairStrandsEnvironmentLighting (FRDGBuilder &GraphBuilder, const FScene *Scene, const FViewInfo &View) |
| void | RenderHairStrandsSceneColorScattering (FRDGBuilder &GraphBuilder, FRDGTextureRef SceneColorTexture, const FScene *Scene, TArrayView< const FViewInfo > Views) |
| void RenderHairStrandsAmbientOcclusion | ( | FRDGBuilder & | GraphBuilder, |
| const FViewInfo & | View, | ||
| const FRDGTextureRef & | InAOTexture | ||
| ) |
| void RenderHairStrandsEnvironmentLighting | ( | FRDGBuilder & | GraphBuilder, |
| const FScene * | Scene, | ||
| const FViewInfo & | View | ||
| ) |
| void RenderHairStrandsLumenLighting | ( | FRDGBuilder & | GraphBuilder, |
| const FScene * | Scene, | ||
| const FViewInfo & | View | ||
| ) |
| void RenderHairStrandsSceneColorScattering | ( | FRDGBuilder & | GraphBuilder, |
| FRDGTextureRef | SceneColorTexture, | ||
| const FScene * | Scene, | ||
| TArrayView< const FViewInfo > | Views | ||
| ) |