UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
HairStrandsLUT.h
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1// Copyright Epic Games, Inc. All Rights Reserved.
2
3/*=============================================================================
4 HairRendering.h: Hair strands LUT generation.
5=============================================================================*/
6
7#pragma once
8
9#include "RenderGraphFwd.h"
10
11class FViewInfo;
12
20
22FRDGTextureRef GetHairLUT(FRDGBuilder& GraphBuilder, const FViewInfo& View, FHairLUTType Type);
FHairLUTType
Definition HairStrandsLUT.h:14
@ HairLUTType_Coverage
Definition HairStrandsLUT.h:17
@ HairLUTType_MeanEnergy
Definition HairStrandsLUT.h:16
@ HairLUTTypeCount
Definition HairStrandsLUT.h:18
@ HairLUTType_DualScattering
Definition HairStrandsLUT.h:15
FRDGTextureRef GetHairLUT(FRDGBuilder &GraphBuilder, const FViewInfo &View, FHairLUTType Type)
Returns Hair LUTs. LUTs are generated on demand.
Definition HairStrandsLUT.cpp:387
Definition RenderGraphBuilder.h:49
Definition RenderGraphResources.h:571
Definition SceneRendering.h:1132