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| template<typename T > |
| bool | IndexUtil::SamePairUnordered (T a0, T a1, T b0, T b1) |
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| int | IndexUtil::FindSharedEdgeVertex (const FIndex2i &EdgeVerts1, const FIndex2i &EdgeVerts2) |
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| int | IndexUtil::FindEdgeOtherVertex (const FIndex2i &EdgeVerts, int VertexID) |
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| template<typename T , typename Vec > |
| int | IndexUtil::FindTriIndex (T VertexID, const Vec &TriangleVerts) |
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| template<typename T , typename Vec > |
| int | IndexUtil::FindEdgeIndexInTri (T VertexID1, T VertexID2, const Vec &TriangleVerts) |
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| template<typename T , typename Vec > |
| int | IndexUtil::FindTriOrderedEdge (T VertexID1, T VertexID2, const Vec &TriangleVerts) |
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| template<typename T , typename Vec > |
| int | IndexUtil::FindTriOtherVtxUnsafe (T VertexID1, T VertexID2, const Vec &TriangleVerts) |
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| template<typename T , typename Vec > |
| int | IndexUtil::FindTriOtherVtx (T VertexID1, T VertexID2, const Vec &TriangleVerts) |
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| int | IndexUtil::FindTriOtherVtx (int VertexID1, int VertexID2, const TDynamicVector< FIndex3i > &TriIndexArray, int TriangleIndex) |
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| template<typename T , typename Vec > |
| int | IndexUtil::FindTriOtherIndex (T VertexID1, T VertexID2, const Vec &TriangleVerts) |
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| int | IndexUtil::GetOtherTriIndex (int i0, int i1) |
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| template<typename T , typename Vec > |
| bool | IndexUtil::OrientTriEdge (T &Vertex1, T &Vertex2, const Vec &TriangleVerts) |
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| template<typename T , typename Vec > |
| int | IndexUtil::OrientTriEdgeAndFindOtherVtx (T &Vertex1, T &Vertex2, const Vec &TriangleVerts) |
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| template<typename Func > |
| void | IndexUtil::ApplyMap (FIndex3i &Val, Func MapFunc) |
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| template<typename T , typename Func > |
| void | IndexUtil::ApplyMap (UE::Math::TVector< T > &Val, Func MapFunc) |
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| template<typename Func > |
| FIndex3i | IndexUtil::ApplyMap (const FIndex3i &Val, Func MapFunc) |
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| template<typename T , typename Func > |
| UE::Math::TVector< T > | IndexUtil::ApplyMap (const UE::Math::TVector< T > &Val, Func MapFunc) |
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| template<typename T , typename Func > |
| bool | IndexUtil::ArrayCheck (const TArray< T > &ToCheck, Func CheckFn) |
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