UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
InstanceDataTypes.h
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1// Copyright Epic Games, Inc. All Rights Reserved.
2
3#pragma once
4
5#include "CoreMinimal.h"
6
7#include "InstanceDataTypes.generated.h"
8
12
17USTRUCT(BlueprintType)
19{
21 inline bool IsValid() const { return Id != INDEX_NONE; }
22 inline bool operator==(const FPrimitiveInstanceId &Other) const { return Other.Id == Id;}
23
24 inline int32 GetAsIndex() const { return Id; }
25
27 {
28 Ar << InstanceData.Id;
29 return Ar;
30 }
31
33};
34
60
65{
69 bool bInstanceDataIsGPUOnly : 1 = false;
70
71 inline bool operator==(const FInstanceDataBufferHeader& Other) const
72 {
73 return NumInstances == Other.NumInstances && PayloadDataStride == Other.PayloadDataStride && Flags == Other.Flags && bInstanceDataIsGPUOnly == Other.bInstanceDataIsGPUOnly;
74 }
75
77};
78
@ INDEX_NONE
Definition CoreMiscDefines.h:150
FPlatformTypes::int32 int32
A 32-bit signed integer.
Definition Platform.h:1125
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
#define GENERATED_BODY(...)
Definition ObjectMacros.h:765
#define USTRUCT(...)
Definition ObjectMacros.h:746
uint16_t uint16
Definition binka_ue_file_header.h:7
uint32_t uint32
Definition binka_ue_file_header.h:6
Definition Archive.h:1208
Definition InstanceDataSceneProxy.h:448
Definition InstanceDataSceneProxy.h:425
Definition InstanceDataSceneProxy.h:135
Definition InstanceDataTypes.h:65
uint32 PayloadDataStride
Definition InstanceDataTypes.h:67
static ENGINE_API const FInstanceDataBufferHeader SinglePrimitiveHeader
Definition InstanceDataTypes.h:22
FInstanceDataFlags Flags
Definition InstanceDataTypes.h:68
int32 NumInstances
Definition InstanceDataTypes.h:66
bool bInstanceDataIsGPUOnly
Definition InstanceDataTypes.h:69
bool operator==(const FInstanceDataBufferHeader &Other) const
Definition InstanceDataTypes.h:71
Definition InstanceDataTypes.h:19
friend FArchive & operator<<(FArchive &Ar, FPrimitiveInstanceId &InstanceData)
Definition InstanceDataTypes.h:26
bool operator==(const FPrimitiveInstanceId &Other) const
Definition InstanceDataTypes.h:22
int32 GetAsIndex() const
Definition InstanceDataTypes.h:24
Definition InstanceDataTypes.h:36
uint16 bHasPerInstanceDynamicData
Definition InstanceDataTypes.h:42
uint16 bHasPerInstanceVisible
Definition InstanceDataTypes.h:48
uint16 bHasPerInstancePayloadExtension
Definition InstanceDataTypes.h:47
FInstanceDataFlags()
Definition InstanceDataTypes.h:55
uint16 bHasPerInstanceLocalBounds
Definition InstanceDataTypes.h:45
uint16 bHasCompressedSpatialHash
Definition InstanceDataTypes.h:50
uint16 bHasPerInstanceLMSMUVBias
Definition InstanceDataTypes.h:44
uint16 bHasPerInstanceCustomData
Definition InstanceDataTypes.h:41
bool operator==(FInstanceDataFlags Other) const
Definition InstanceDataTypes.h:53
uint16 bHasPerInstanceRandom
Definition InstanceDataTypes.h:40
uint16 bHasPerInstanceHierarchyOffset
Definition InstanceDataTypes.h:46
uint16 bHasPerInstanceEditorData
Definition InstanceDataTypes.h:49
uint16 Packed
Definition InstanceDataTypes.h:37
uint16 bHasPerInstanceSkinningData
Definition InstanceDataTypes.h:43