UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
LightmapUniformShaderParameters.h File Reference
#include "CoreMinimal.h"
#include "Engine/EngineTypes.h"
#include "RenderResource.h"
#include "ShaderParameters.h"
#include "UniformBuffer.h"
#include "Containers/StaticArray.h"

Go to the source code of this file.

Classes

struct  FLightmapSceneShaderData
 

Functions

ENGINE_API void GetDefaultPrecomputedLightingParameters (FPrecomputedLightingUniformParameters &Parameters)
 
ENGINE_API void GetPrecomputedLightingParameters (ERHIFeatureLevel::Type FeatureLevel, FPrecomputedLightingUniformParameters &Parameters, const FLightCacheInterface *LCI)
 

Variables

constexpr int32 MAX_NUM_LIGHTMAP_COEF = 2
 

Function Documentation

◆ GetDefaultPrecomputedLightingParameters()

ENGINE_API void GetDefaultPrecomputedLightingParameters ( FPrecomputedLightingUniformParameters Parameters)

◆ GetPrecomputedLightingParameters()

ENGINE_API void GetPrecomputedLightingParameters ( ERHIFeatureLevel::Type  FeatureLevel,
FPrecomputedLightingUniformParameters Parameters,
const FLightCacheInterface LCI 
)

Variable Documentation

◆ MAX_NUM_LIGHTMAP_COEF

constexpr int32 MAX_NUM_LIGHTMAP_COEF = 2
inlineconstexpr

The maximum value between NUM_LQ_LIGHTMAP_COEF and NUM_HQ_LIGHTMAP_COEF.