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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include "CoreMinimal.h"#include "Engine/EngineTypes.h"#include "RenderResource.h"#include "ShaderParameters.h"#include "UniformBuffer.h"#include "Containers/StaticArray.h"Go to the source code of this file.
Classes | |
| struct | FLightmapSceneShaderData |
Functions | |
| ENGINE_API void | GetDefaultPrecomputedLightingParameters (FPrecomputedLightingUniformParameters &Parameters) |
| ENGINE_API void | GetPrecomputedLightingParameters (ERHIFeatureLevel::Type FeatureLevel, FPrecomputedLightingUniformParameters &Parameters, const FLightCacheInterface *LCI) |
Variables | |
| constexpr int32 | MAX_NUM_LIGHTMAP_COEF = 2 |
| ENGINE_API void GetDefaultPrecomputedLightingParameters | ( | FPrecomputedLightingUniformParameters & | Parameters | ) |
| ENGINE_API void GetPrecomputedLightingParameters | ( | ERHIFeatureLevel::Type | FeatureLevel, |
| FPrecomputedLightingUniformParameters & | Parameters, | ||
| const FLightCacheInterface * | LCI | ||
| ) |