UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
LumenRadianceCacheInterpolation.h File Reference
#include "CoreMinimal.h"
#include "RendererInterface.h"
#include "RenderGraphResources.h"

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Namespaces

namespace  LumenRadianceCache
 

Functions

FRadianceCacheInputs LumenRadianceCache::GetDefaultRadianceCacheInputs ()
 
void LumenRadianceCache::SetRadianceProbeClipmapTMin (FRadianceCacheInterpolationParameters &RadianceCacheInterpolationParameters, uint32 Index, float Value)
 
void LumenRadianceCache::SetClipmapCornerTWS (FRadianceCacheInterpolationParameters &RadianceCacheInterpolationParameters, uint32 Index, FVector3f Corner)
 
void LumenRadianceCache::SetClipmapCellSize (FRadianceCacheInterpolationParameters &RadianceCacheInterpolationParameters, uint32 Index, float CellSize)
 
void LumenRadianceCache::GetInterpolationParameters (const FViewInfo &View, FRDGBuilder &GraphBuilder, const FRadianceCacheState &RadianceCacheState, const LumenRadianceCache::FRadianceCacheInputs &RadianceCacheInputs, FRadianceCacheInterpolationParameters &OutParameters)