UDocumentation
UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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|
Functions
LumenShortRangeAO.h File Reference
#include "
CoreTypes.h
"
Go to the source code of this file.
Namespaces
namespace
LumenShortRangeAO
Functions
bool
LumenShortRangeAO::ShouldApplyDuringIntegration
()
bool
LumenShortRangeAO::UseBentNormal
()
EPixelFormat
LumenShortRangeAO::GetTextureFormat
()
uint32
LumenShortRangeAO::GetDownsampleFactor
()
uint32
LumenShortRangeAO::GetRequestedDownsampleFactor
()
bool
LumenShortRangeAO::UseTemporal
()
float
LumenShortRangeAO::GetTemporalNeighborhoodClampScale
()
float
LumenShortRangeAO::GetFoliageOcclusionStrength
()
Engine
Source
Runtime
Renderer
Private
Lumen
LumenShortRangeAO.h
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