UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
MaterialCacheSceneExtension.h
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1// Copyright Epic Games, Inc. All Rights Reserved.
2
3#pragma once
4
7#include "SceneExtensions.h"
9
16
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
#define DECLARE_SCENE_EXTENSION(ModuleExport, ClassName)
Definition SceneExtensions.h:384
Definition MaterialCacheSceneExtension.h:18
TMap< FGuid, FMaterialCachePendingTagBucket > TagBuckets
Definition MaterialCacheSceneExtension.h:32
static bool ShouldCreateExtension(FScene &Scene)
Definition MaterialCacheSceneExtension.cpp:109
FMaterialCachePrimitiveData * GetPrimitiveData(FPrimitiveComponentId PrimitiveComponentId) const
Definition MaterialCacheSceneExtension.cpp:119
virtual ISceneExtensionUpdater * CreateUpdater() override
Definition MaterialCacheSceneExtension.cpp:114
void ClearCachedPrimitiveData()
Definition MaterialCacheSceneExtension.cpp:126
Definition PrimitiveComponentId.h:12
Definition PrimitiveSceneProxy.h:296
Definition ScenePrivate.h:2875
Definition VirtualTexturing.h:374
Definition SceneExtensions.h:45
Definition SceneExtensions.h:24
FScene & Scene
Definition SceneExtensions.h:40
Definition UnrealString.h.inl:34
Definition UniquePtr.h:107
Definition MaterialCacheVirtualTextureTag.h:13
Definition MaterialCachePrimitiveData.h:35
Definition MaterialCacheSceneExtension.cpp:17