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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include "CoreMinimal.h"#include "DataDrivenShaderPlatformInfo.h"#include "HAL/IConsoleManager.h"#include "RHI.h"#include "Shader.h"#include "GlobalShader.h"#include "RenderUtils.h"#include "SceneRendering.h"#include "ScenePrivate.h"#include "FogRendering.h"#include "PostProcess/SceneRenderTargets.h"#include "ProfilingDebugging/RealtimeGPUProfiler.h"#include "MobileBasePassRendering.h"#include "SkyAtmosphereRendering.h"#include "LocalFogVolumeRendering.h"Classes | |
| class | FMobileFogVS |
| class | FMobileFogPS |
Functions | |
| DECLARE_GPU_STAT (MobileFog) | |
| bool | PlatformUsesBasicFogFeatures (EShaderPlatform ShaderPlatform) |
| IMPLEMENT_GLOBAL_SHADER (FMobileFogVS, "/Engine/Private/MobileFog.usf", "MobileFogVS", SF_Vertex) | |
| IMPLEMENT_SHADER_TYPE (, FMobileFogPS, TEXT("/Engine/Private/MobileFog.usf"), TEXT("MobileFogPS"), SF_Pixel) | |
| DECLARE_GPU_STAT | ( | MobileFog | ) |
| IMPLEMENT_GLOBAL_SHADER | ( | FMobileFogVS | , |
| "/Engine/Private/MobileFog.usf" | , | ||
| "MobileFogVS" | , | ||
| SF_Vertex | |||
| ) |
| IMPLEMENT_SHADER_TYPE | ( | FMobileFogPS | , |
| TEXT("/Engine/Private/MobileFog.usf") | , | ||
| TEXT("MobileFogPS") | , | ||
| SF_Pixel | |||
| ) |
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extern |