![]() |
UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
|
#include "ScreenPass.h"Go to the source code of this file.
Classes | |
| struct | FMobileSeparateTranslucencyInputs |
Functions | |
| void | AddMobileSeparateTranslucencyPass (FRDGBuilder &GraphBuilder, FScene *Scene, const FViewInfo &View, const FMobileSeparateTranslucencyInputs &Inputs) |
| bool | IsMobileSeparateTranslucencyActive (const FViewInfo &View) |
| bool | IsMobileSeparateTranslucencyActive (const FViewInfo *Views, int32 NumViews) |
| void AddMobileSeparateTranslucencyPass | ( | FRDGBuilder & | GraphBuilder, |
| FScene * | Scene, | ||
| const FViewInfo & | View, | ||
| const FMobileSeparateTranslucencyInputs & | Inputs | ||
| ) |