![]() |
UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
|
#include "TrackInstances/MovieSceneCameraCutTrackInstance.h"#include "Camera/CameraComponent.h"#include "ContentStreaming.h"#include "Engine/Engine.h"#include "Engine/World.h"#include "EngineGlobals.h"#include "EntitySystem/MovieSceneEntitySystemLinker.h"#include "EntitySystem/MovieSceneInstanceRegistry.h"#include "EntitySystem/MovieSceneSharedPlaybackState.h"#include "EntitySystem/TrackInstance/MovieSceneTrackInstanceSystem.h"#include "Evaluation/CameraCutPlaybackCapability.h"#include "Evaluation/MovieSceneEvaluation.h"#include "Evaluation/PreAnimatedState/MovieScenePreAnimatedCaptureSource.h"#include "GameFramework/Actor.h"#include "GameFramework/PlayerController.h"#include "Generators/MovieSceneEasingCurves.h"#include "IMovieScenePlayer.h"#include "MovieSceneCommonHelpers.h"#include "MovieSceneTimeHelpers.h"#include "Sections/MovieSceneCameraCutSection.h"#include "TrackInstances/MovieSceneCameraCutEditorHandler.h"#include "TrackInstances/MovieSceneCameraCutGameHandler.h"#include "TrackInstances/MovieSceneCameraCutViewportPreviewer.h"#include "Tracks/MovieSceneCameraCutTrack.h"Classes | |
| struct | UE::MovieScene::FBlendedCameraCutEasingInfo |
| struct | UE::MovieScene::FBlendedCameraCut |
| struct | UE::MovieScene::FPreRollCameraCut |
| struct | UE::MovieScene::FCameraCutAnimator |
Namespaces | |
| namespace | UE |
| namespace | UE::MovieScene |
Functions | |
| DECLARE_CYCLE_STAT (TEXT("Camera Cut Track Token Execute"), MovieSceneEval_CameraCutTrack_TokenExecute, STATGROUP_MovieSceneEval) | |
| DECLARE_CYCLE_STAT | ( | TEXT("Camera Cut Track Token Execute") | , |
| MovieSceneEval_CameraCutTrack_TokenExecute | , | ||
| STATGROUP_MovieSceneEval | |||
| ) |