UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
UE::MovieScene::FBlendedCameraCut Struct Reference

Public Member Functions

 FBlendedCameraCut ()
 
 FBlendedCameraCut (const FMovieSceneTrackInstanceInput &InInput, FMovieSceneObjectBindingID InCameraBindingID, FMovieSceneSequenceID InOperandSequenceID)
 

Public Attributes

FMovieSceneTrackInstanceInput Input
 
FMovieSceneObjectBindingID CameraBindingID
 
FMovieSceneSequenceID OperandSequenceID
 
FFrameNumber LocalStartTime
 
FFrameNumber LocalEaseInEndTime
 
FFrameTime LocalContextTime
 
FFrameNumber LocalEaseOutStartTime
 
FFrameNumber LocalEndTime
 
EPlayDirection LocalDirection = EPlayDirection::Forwards
 
FBlendedCameraCutEasingInfo EaseIn
 
FBlendedCameraCutEasingInfo EaseOut
 
bool bLockPreviousCamera = false
 
FMovieSceneObjectBindingID PreviousCameraBindingID
 
FMovieSceneSequenceID PreviousOperandSequenceID
 
float PreviewBlendFactor = -1.f
 
bool bCanBlend = false
 

Detailed Description

Camera cut info struct.

Constructor & Destructor Documentation

◆ FBlendedCameraCut() [1/2]

UE::MovieScene::FBlendedCameraCut::FBlendedCameraCut ( )
inline

◆ FBlendedCameraCut() [2/2]

UE::MovieScene::FBlendedCameraCut::FBlendedCameraCut ( const FMovieSceneTrackInstanceInput InInput,
FMovieSceneObjectBindingID  InCameraBindingID,
FMovieSceneSequenceID  InOperandSequenceID 
)
inline

Member Data Documentation

◆ bCanBlend

bool UE::MovieScene::FBlendedCameraCut::bCanBlend = false

◆ bLockPreviousCamera

bool UE::MovieScene::FBlendedCameraCut::bLockPreviousCamera = false

◆ CameraBindingID

FMovieSceneObjectBindingID UE::MovieScene::FBlendedCameraCut::CameraBindingID

◆ EaseIn

FBlendedCameraCutEasingInfo UE::MovieScene::FBlendedCameraCut::EaseIn

◆ EaseOut

FBlendedCameraCutEasingInfo UE::MovieScene::FBlendedCameraCut::EaseOut

◆ Input

FMovieSceneTrackInstanceInput UE::MovieScene::FBlendedCameraCut::Input

◆ LocalContextTime

FFrameTime UE::MovieScene::FBlendedCameraCut::LocalContextTime

◆ LocalDirection

EPlayDirection UE::MovieScene::FBlendedCameraCut::LocalDirection = EPlayDirection::Forwards

◆ LocalEaseInEndTime

FFrameNumber UE::MovieScene::FBlendedCameraCut::LocalEaseInEndTime

◆ LocalEaseOutStartTime

FFrameNumber UE::MovieScene::FBlendedCameraCut::LocalEaseOutStartTime

◆ LocalEndTime

FFrameNumber UE::MovieScene::FBlendedCameraCut::LocalEndTime

◆ LocalStartTime

FFrameNumber UE::MovieScene::FBlendedCameraCut::LocalStartTime

◆ OperandSequenceID

FMovieSceneSequenceID UE::MovieScene::FBlendedCameraCut::OperandSequenceID

◆ PreviewBlendFactor

float UE::MovieScene::FBlendedCameraCut::PreviewBlendFactor = -1.f

◆ PreviousCameraBindingID

FMovieSceneObjectBindingID UE::MovieScene::FBlendedCameraCut::PreviousCameraBindingID

◆ PreviousOperandSequenceID

FMovieSceneSequenceID UE::MovieScene::FBlendedCameraCut::PreviousOperandSequenceID

The documentation for this struct was generated from the following file: