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| template<typename ChannelType , typename ValueType > |
| bool | UE::MovieScene::EvaluateChannel (const ChannelType *InChannel, FFrameTime InTime, ValueType &OutValue) |
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| template<typename ChannelType , typename ValueType > |
| bool | UE::MovieScene::EvaluateChannel (const UMovieSceneSection *InSection, const ChannelType *InChannel, FFrameTime InTime, ValueType &OutValue) |
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| template<typename ChannelType , typename ValueType > |
| bool | UE::MovieScene::AssignValue (ChannelType *InChannel, FKeyHandle InKeyHandle, ValueType &&InValue) |
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| template<typename ChannelType , typename ValueType > |
| bool | UE::MovieScene::GetKeyValue (ChannelType *InChannel, FKeyHandle InKeyHandle, ValueType &OutValue) |
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| template<typename ChannelType > |
| EMovieSceneKeyInterpolation | UE::MovieScene::GetInterpolationMode (ChannelType *InChannel, const FFrameNumber &InTime, EMovieSceneKeyInterpolation DefaultInterpolationMode) |
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| template<typename ChannelType , typename ValueType > |
| FKeyHandle | UE::MovieScene::AddKeyToChannel (ChannelType *InChannel, FFrameNumber InTime, ValueType &&Value, EMovieSceneKeyInterpolation Interpolation) |
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| template<typename ChannelType , typename ValueType > |
| bool | UE::MovieScene::ValueExistsAtTime (const ChannelType *InChannel, FFrameNumber InTime, const ValueType &InValue) |
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| template<typename ChannelType , typename ValueType > |
| TEnableIf< TGetMovieSceneChannelTraits< ChannelType >::SupportsDefaults >::Type | UE::MovieScene::SetChannelDefault (ChannelType *Channel, ValueType &&DefaultValue) |
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| template<typename ChannelType , typename ValueType > |
| TEnableIf<!TGetMovieSceneChannelTraits< ChannelType >::SupportsDefaults >::Type | UE::MovieScene::SetChannelDefault (ChannelType *Channel, ValueType &&DefaultValue) |
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| template<typename ChannelType > |
| TEnableIf< TGetMovieSceneChannelTraits< ChannelType >::SupportsDefaults >::Type | UE::MovieScene::RemoveChannelDefault (ChannelType *Channel) |
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| template<typename ChannelType > |
| TEnableIf<!TGetMovieSceneChannelTraits< ChannelType >::SupportsDefaults >::Type | UE::MovieScene::RemoveChannelDefault (ChannelType *Channel) |
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| template<typename ChannelType , typename ValueType > |
| TEnableIf< TGetMovieSceneChannelTraits< ChannelType >::SupportsDefaults, bool >::Type | UE::MovieScene::GetChannelDefault (ChannelType *Channel, ValueType &OutDefaultValue) |
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| template<typename ChannelType , typename ValueType > |
| TEnableIf<!TGetMovieSceneChannelTraits< ChannelType >::SupportsDefaults, bool >::Type | UE::MovieScene::GetChannelDefault (ChannelType *Channel, ValueType &OutDefaultValue) |
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| template<typename ChannelType > |
| void | UE::MovieScene::Optimize (ChannelType *InChannel, const FKeyDataOptimizationParams &Params) |
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| template<typename ValueType > |
| void | UE::MovieScene::InvertValue (ValueType &InOutValue) |
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| template<typename ValueType > |
| void | UE::MovieScene::ReciprocalValue (ValueType &InOutValue) |
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| template<typename ValueType > |
| void | UE::MovieScene::TransformValue (ValueType &InOutValue, const FMovieSceneChannelTraitsTransform< ValueType > &Transform) |
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