UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
MovieSceneEntitySystemTask.h File Reference

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Classes

struct  UE::MovieScene::FCommonEntityTaskParams
 
struct  UE::MovieScene::TDefaultEntityTaskTraits< T >
 
struct  UE::MovieScene::TEntityTaskTraits< T >
 
struct  UE::MovieScene::FEntityIterationResult
 
struct  UE::MovieScene::TEntityTaskComponents< T >
 
struct  UE::MovieScene::TEntityTaskComponentsImpl< TIntegerSequence< int, Indices... >, T... >
 
struct  UE::MovieScene::FNoopTask
 
struct  UE::MovieScene::FEntityTaskBuilder
 
struct  UE::MovieScene::TFilteredEntityTask< T >
 
struct  UE::MovieScene::TEntityTaskBase< TaskImpl, ComponentTypes >
 
struct  UE::MovieScene::TEntityTask< TaskImpl, ComponentTypes >
 
struct  UE::MovieScene::TScheduledEntityTask< TaskImpl, ComponentTypes >
 
struct  UE::MovieScene::TEntityAllocationTaskBase< TaskImpl, ComponentTypes >
 
struct  UE::MovieScene::TEntityAllocationTask< TaskImpl, ComponentTypes >
 
struct  UE::MovieScene::TUnstructuredTask< TaskImpl >
 
struct  UE::MovieScene::TPrelockedDataOffsets< AccessorTypes >
 
struct  UE::MovieScene::TEntityTaskCaller_AutoExpansion< TIntegerSequence< int, Indices... > >
 
struct  UE::MovieScene::TEntityTaskCaller< NumComponents, true >
 
struct  UE::MovieScene::TEntityTaskCaller< NumComponents, false >
 

Namespaces

namespace  UE
 
namespace  UE::MovieScene
 
namespace  UE::MovieScene::Private
 

Functions

 UE::MovieScene::DECLARE_CYCLE_STAT (TEXT("Aquire Component Access Locks"), MovieSceneEval_AquireComponentAccessLocks, STATGROUP_MovieSceneECS)
 
 UE::MovieScene::DECLARE_CYCLE_STAT (TEXT("Release Component Access Locks"), MovieSceneEval_ReleaseComponentAccessLocks, STATGROUP_MovieSceneECS)