UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
MovieSceneModule.cpp File Reference

Classes

struct  FCachedLegacyConversionFrameRate
 
class  FMovieSceneModule
 

Functions

 DEFINE_LOG_CATEGORY (LogMovieScene)
 
 DEFINE_LOG_CATEGORY (LogMovieSceneECS)
 
FFrameRate GetLegacyConversionFrameRate ()
 
void EmitLegacyOutOfBoundsError (UObject *Object, FFrameRate InFrameRate, double InTime)
 
FFrameNumber UpgradeLegacyMovieSceneTime (UObject *ErrorContext, FFrameRate InFrameRate, double InTime)
 
 IMPLEMENT_MODULE (FMovieSceneModule, MovieScene)
 

Variables

TAutoConsoleVariable< FString > CVarLegacyConversionFrameRate (TEXT("MovieScene.LegacyConversionFrameRate"), TEXT("60000fps"), TEXT("Specifies default tick resolution for UMovieScene data saved before 4.20 (default: 60000fps). Examples: 60000 fps, 120/1 (120 fps), 30000/1001 (29.97), 0.01s (10ms)."), ECVF_Default)
 

Function Documentation

◆ DEFINE_LOG_CATEGORY() [1/2]

DEFINE_LOG_CATEGORY ( LogMovieScene  )

◆ DEFINE_LOG_CATEGORY() [2/2]

DEFINE_LOG_CATEGORY ( LogMovieSceneECS  )

◆ EmitLegacyOutOfBoundsError()

void EmitLegacyOutOfBoundsError ( UObject Object,
FFrameRate  InFrameRate,
double  InTime 
)

◆ GetLegacyConversionFrameRate()

FFrameRate GetLegacyConversionFrameRate ( )

◆ IMPLEMENT_MODULE()

IMPLEMENT_MODULE ( FMovieSceneModule  ,
MovieScene   
)

◆ UpgradeLegacyMovieSceneTime()

FFrameNumber UpgradeLegacyMovieSceneTime ( UObject ErrorContext,
FFrameRate  InFrameRate,
double  InTime 
)

Variable Documentation

◆ CVarLegacyConversionFrameRate

TAutoConsoleVariable< FString > CVarLegacyConversionFrameRate(TEXT("MovieScene.LegacyConversionFrameRate"), TEXT("60000fps"), TEXT("Specifies default tick resolution for UMovieScene data saved before 4.20 (default: 60000fps). Examples: 60000 fps, 120/1 (120 fps), 30000/1001 (29.97), 0.01s (10ms)."), ECVF_Default) ( TEXT("MovieScene.LegacyConversionFrameRate")  ,
TEXT("60000fps")  ,
TEXT("Specifies default tick resolution for UMovieScene data saved before 4.20 (default: 60000fps). Examples: 60000 fps, 120/1 (120 fps), 30000/1001 (29.97), 0.01s (10ms).")  ,
ECVF_Default   
)