18 double LatestOverflowTime = -
MAX_dbl;
19 uint32 LatestOverflowPeak = 0;
25 FBufferState NodeState;
26 FBufferState CandidateClusterState;
27 FBufferState VisibleClusterState;
33 struct FMaterialWarningItem
36 double LastTimeLogged = -
MAX_dbl;
UE::FPlatformRecursiveMutex FCriticalSection
Definition CriticalSection.h:53
#define MAX_dbl
Definition NumericLimits.h:31
Definition IDelegateInstance.h:14
Definition GPUMessaging.h:40
const FMessageId GetMessageId() const
Definition GPUMessaging.h:62
Definition NaniteFeedback.h:12
uint32 GetStatusMessageId() const
Definition NaniteFeedback.h:43
void ReportMaterialPerformanceWarning(const FString &MaterialName)
Definition NaniteFeedback.cpp:144
FFeedbackManager()
Definition NaniteFeedback.cpp:24
~FFeedbackManager()
Definition NaniteFeedback.cpp:126
Definition UnrealString.h.inl:34
IndexType GetIndex() const
Definition RenderGraphDefinitions.h:358
Definition SkinnedMeshComponent.h:50
bool ShouldReportFeedbackMaterialPerformanceWarning()
Definition NaniteFeedback.cpp:165