34 virtual void ReleaseRHI()
override;
92 uint32 NumResidentClusters;
108 bool bUpdating =
false;
143 uint32 ReadbackBuffersWriteIndex;
144 uint32 ReadbackBuffersNumPending;
155 const uint32 MaxReadbackBuffers = 4;
160 bool bUpdating =
false;
161 bool bInitialized =
false;
163#if !UE_BUILD_SHIPPING
@ INDEX_NONE
Definition CoreMiscDefines.h:150
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
ERayTracingMode
Definition RenderResource.h:27
Definition RHIDefinitions.h:95
Definition IDelegateInstance.h:14
Definition PrimitiveSceneInfo.h:266
Definition RenderGraphResources.h:1426
Definition RenderGraphBuilder.h:49
RENDERCORE_API FRDGBufferRef RegisterExternalBuffer(const TRefCountPtr< FRDGPooledBuffer > &ExternalPooledBuffer, ERDGBufferFlags Flags=ERDGBufferFlags::None)
Definition RenderGraphBuilder.cpp:1111
RENDERCORE_API FRHIUniformBuffer * ConvertToExternalUniformBuffer(FRDGUniformBufferRef UniformBuffer)
Definition RenderGraphBuilder.cpp:744
FRDGTextureSRVRef CreateSRV(const FRDGTextureSRVDesc &Desc)
Definition RenderGraphBuilder.inl:102
Definition RHICommandList.h:455
Definition RHIGPUReadback.h:116
Definition RHIResources.h:3729
Definition RenderResource.h:37
Definition ScenePrivate.h:2875
Definition SpanAllocator.h:15
Definition RenderResource.h:543
Definition UnrealString.h.inl:34
Definition SparseArray.h:524
Definition SkinnedMeshComponent.h:50