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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include "PathTracing.h"#include "HAL/IConsoleManager.h"#include "RHI.h"#include "PathTracingDenoiser.h"Namespaces | |
| namespace | PathTracing |
Functions | |
| bool | PathTracing::ShouldCompilePathTracingShadersForProject (EShaderPlatform ShaderPlatform) |
| bool | PathTracing::UsesDecals (const FSceneViewFamily &ViewFamily) |
| bool | PathTracing::UsesReferenceAtmosphere (const FViewInfo &View) |
| bool | PathTracing::UsesReferenceDOF (const FViewInfo &View) |
| bool | PathTracing::NeedsAntiAliasing (const FViewInfo &View) |
| bool | PathTracing::NeedsTonemapping () |
Variables | |
| TAutoConsoleVariable< int32 > | CVarPathTracing (TEXT("r.PathTracing"), 1, TEXT("Enables the path tracing renderer (to guard the compilation of path tracer specific material permutations)"), ECVF_RenderThreadSafe|ECVF_ReadOnly) |
| TAutoConsoleVariable< int32 > CVarPathTracing(TEXT("r.PathTracing"), 1, TEXT("Enables the path tracing renderer (to guard the compilation of path tracer specific material permutations)"), ECVF_RenderThreadSafe|ECVF_ReadOnly) | ( | TEXT("r.PathTracing") | , |
| 1 | , | ||
| TEXT("Enables the path tracing renderer (to guard the compilation of path tracer specific material permutations)") | , | ||
| ECVF_RenderThreadSafe| | ECVF_ReadOnly | ||
| ) |