UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
PathTracing.cpp File Reference
#include "PathTracing.h"
#include "HAL/IConsoleManager.h"
#include "RHI.h"
#include "PathTracingDenoiser.h"

Namespaces

namespace  PathTracing
 

Functions

bool PathTracing::ShouldCompilePathTracingShadersForProject (EShaderPlatform ShaderPlatform)
 
bool PathTracing::UsesDecals (const FSceneViewFamily &ViewFamily)
 
bool PathTracing::UsesReferenceAtmosphere (const FViewInfo &View)
 
bool PathTracing::UsesReferenceDOF (const FViewInfo &View)
 
bool PathTracing::NeedsAntiAliasing (const FViewInfo &View)
 
bool PathTracing::NeedsTonemapping ()
 

Variables

TAutoConsoleVariable< int32CVarPathTracing (TEXT("r.PathTracing"), 1, TEXT("Enables the path tracing renderer (to guard the compilation of path tracer specific material permutations)"), ECVF_RenderThreadSafe|ECVF_ReadOnly)
 

Variable Documentation

◆ CVarPathTracing

TAutoConsoleVariable< int32 > CVarPathTracing(TEXT("r.PathTracing"), 1, TEXT("Enables the path tracing renderer (to guard the compilation of path tracer specific material permutations)"), ECVF_RenderThreadSafe|ECVF_ReadOnly) ( TEXT("r.PathTracing")  ,
,
TEXT("Enables the path tracing renderer (to guard the compilation of path tracer specific material permutations)")  ,
ECVF_RenderThreadSafe ECVF_ReadOnly 
)