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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include "Camera/PlayerCameraManager.h"#include "GameFramework/Pawn.h"#include "Engine/Engine.h"#include "Engine/HitResult.h"#include "Engine/World.h"#include "Camera/CameraActor.h"#include "Engine/Canvas.h"#include "Features/IModularFeatures.h"#include "GameFramework/PlayerController.h"#include "GameFramework/WorldSettings.h"#include "AudioDevice.h"#include "Particles/EmitterCameraLensEffectBase.h"#include "Camera/CameraComponent.h"#include "Camera/CameraModifier_CameraShake.h"#include "Camera/CameraModularFeature.h"#include "Camera/CameraPhotography.h"#include "Camera/CameraShakeBase.h"#include "GameFramework/PlayerState.h"#include "IXRTrackingSystem.h"#include "GameFramework/GameNetworkManager.h"#include "TimerManager.h"#include "Camera/CameraLensEffectInterface.h"#include "GameDelegates.h"Functions | |
| DEFINE_LOG_CATEGORY_STATIC (LogPlayerCameraManager, Log, All) | |
| DECLARE_CYCLE_STAT (TEXT("ServerUpdateCamera"), STAT_ServerUpdateCamera, STATGROUP_Game) | |
| DECLARE_CYCLE_STAT (TEXT("Camera ProcessViewRotation"), STAT_Camera_ProcessViewRotation, STATGROUP_Game) | |
| DECLARE_CYCLE_STAT | ( | TEXT("Camera ProcessViewRotation") | , |
| STAT_Camera_ProcessViewRotation | , | ||
| STATGROUP_Game | |||
| ) |
| DECLARE_CYCLE_STAT | ( | TEXT("ServerUpdateCamera") | , |
| STAT_ServerUpdateCamera | , | ||
| STATGROUP_Game | |||
| ) |
| DEFINE_LOG_CATEGORY_STATIC | ( | LogPlayerCameraManager | , |
| Log | , | ||
| All | |||
| ) |