7#include "RayTracingDefinitions.h"
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
EReflectionsMethod
Definition DeferredShadingRenderer.h:307
EDiffuseIndirectMethod
Definition DeferredShadingRenderer.h:291
Definition DynamicBufferAllocator.h:56
Definition RenderGraphBuilder.h:49
Definition RayTracingMeshDrawCommands.h:165
Definition ScenePrivate.h:2875
Definition SceneRendering.h:1970
Definition SceneRendering.h:1132
Definition SceneManagement.h:73
Definition RayTracing.h:27
bool bTranslucentGeometry
Definition RayTracing.h:28
bool bIncludeSky
Definition RayTracing.h:29
bool bLightingChannelsUsingAHS
Definition RayTracing.h:30
FSceneOptions(const FScene &Scene, const FViewFamilyInfo &ViewFamily, const FViewInfo &View, EDiffuseIndirectMethod DiffuseIndirectMethod, EReflectionsMethod ReflectionsMethod)