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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <SceneRendering.h>
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| TConstArrayView< const FSceneView * > | GetAsSceneViews () const |
| TConstArrayView< const FSceneViewFamily * > | GetAsSceneViewFamilies () const |
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| bool | HasAnyShowFlags (LambdaType &&Lambda) const |
| template<typename LambdaType > | |
| void | ForEachView (LambdaType &&Lambda) const |
An optional set of all renderers, view families, and views for operations that are performed once for a batch of scene renderers. Only the first scene renderer will have this applied.
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| ESceneRenderCommonShowFlags FSceneRenderUpdateInputs::CommonShowFlags |
| ERHIFeatureLevel::Type FSceneRenderUpdateInputs::FeatureLevel |
| FFXSystemInterface* FSceneRenderUpdateInputs::FXSystem |
| FGlobalShaderMap* FSceneRenderUpdateInputs::GlobalShaderMap |
| TConstArrayView<FSceneRenderer*> FSceneRenderUpdateInputs::Renderers |
| FScene* FSceneRenderUpdateInputs::Scene |
| EShaderPlatform FSceneRenderUpdateInputs::ShaderPlatform |
| TConstArrayView<FViewFamilyInfo*> FSceneRenderUpdateInputs::ViewFamilies |
| TConstArrayView<FViewInfo*> FSceneRenderUpdateInputs::Views |