![]() |
UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
|
#include "UObject/RemoteObjectTransfer.h"#include "GenericPlatform/GenericPlatformStackWalk.h"#include "UObject/RemoteObjectPrivate.h"#include "UObject/RemoteObjectSerialization.h"#include "UObject/ObjectPtr.h"#include "UObject/Class.h"#include "Serialization/ArchiveUObject.h"#include "Serialization/MemoryWriter.h"#include "Serialization/MemoryReader.h"#include "UObject/RemoteObject.h"#include "UObject/ObjectHandlePrivate.h"#include "UObject/UObjectHash.h"#include "UObject/UObjectMigrationContext.h"#include "HAL/CriticalSection.h"#include "AutoRTFM.h"#include "Templates/Atomic.h"Namespaces | |
| namespace | UE |
| namespace | UE::RemoteObject |
| namespace | UE::RemoteObject::Transfer |
| namespace | UE::RemoteObject::Transfer::Private |
Macros | |
| #define | DEFINE_MIGRATION_DELEGATE(x) decltype(x) x |
Variables | |
| const FRemoteServerId | UE::RemoteObject::Transfer::DatabaseId (ERemoteServerIdConstants::Database) |
| FRemoteObjectTransferQueue | UE::RemoteObject::Transfer::GTransferQueue |