UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
ETextureCreateFlags
Definition RHIDefinitions.h:1091
#define DECLARE_UNIFORM_BUFFER_STRUCT(StructTypeName, PrefixKeywords)
Definition ShaderParameterStructDeclaration.h:10
Definition RendererUtils.h:45
static RENDERER_API FDepthBoundsValues CalculateNearFarDepthExcludingSky()
Definition RendererUtils.cpp:198
Definition GlobalShader.h:173
Definition RenderGraphBuilder.h:49
Definition RenderGraphResources.h:571
Definition RendererUtils.h:25
static RENDERER_API void Decode(FRHICommandListImmediate &RHICmdList, FGlobalShaderMap *ShaderMap, TArrayView< IPooledRenderTarget *const > InRenderTargets, TRefCountPtr< IPooledRenderTarget > &OutRTWriteMask, ETextureCreateFlags RTWriteMaskFastVRamConfig, const TCHAR *RTWriteMaskDebugName)
Definition RendererUtils.cpp:101
Definition ScenePrivate.h:2875
Definition ArrayView.h:139
Definition RefCounting.h:454
Definition SkinnedMeshComponent.h:50
Definition RenderUtils.cpp:2080
Definition RendererUtils.h:49
float MaxDepth
Definition RendererUtils.h:51
float MinDepth
Definition RendererUtils.h:50
Definition Substrate.h:92
Definition RendererInterface.h:494