![]() |
UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
|
#include "Iris/ReplicationSystem/RepTag.h"#include "Iris/ReplicationState/InternalReplicationStateDescriptorUtils.h"#include "Iris/ReplicationState/ReplicationStateDescriptor.h"#include "Iris/ReplicationSystem/ReplicationProtocol.h"#include "Iris/Serialization/NetSerializers.h"#include "Containers/ArrayView.h"#include "HAL/PlatformString.h"#include "Hash/CityHash.h"Namespaces | |
| namespace | UE |
| namespace | UE::Net |
Functions | |
| FRepTag | UE::Net::MakeRepTag (const char *TagName) |
| bool | UE::Net::HasRepTag (const FReplicationProtocol *Protocol, FRepTag RepTag) |
| bool | UE::Net::FindRepTag (const FReplicationStateDescriptor *Descriptor, FRepTag RepTag, FRepTagFindInfo &OutRepTagFindInfo) |
| bool | UE::Net::FindRepTag (const FReplicationProtocol *Protocol, FRepTag RepTag, FRepTagFindInfo &OutRepTagFindInfo) |