![]() |
UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
|
#include "ReplicationOperationsInternal.h"#include "Iris/Core/IrisLog.h"#include "Iris/Core/IrisProfiler.h"#include "Net/Core/Trace/NetTrace.h"#include "Net/Core/Trace/NetDebugName.h"#include "Iris/ReplicationSystem/ChangeMaskCache.h"#include "Iris/ReplicationSystem/ChangeMaskUtil.h"#include "Iris/ReplicationSystem/NetRefHandleManager.h"#include "Iris/ReplicationSystem/ObjectReferenceCache.h"#include "Iris/ReplicationSystem/ReplicationFragment.h"#include "Iris/ReplicationSystem/ReplicationProtocol.h"#include "Iris/ReplicationState/InternalReplicationStateDescriptorUtils.h"#include "Iris/ReplicationState/ReplicationStateUtil.h"#include "Iris/Serialization/InternalNetSerializationContext.h"#include "Iris/Serialization/NetBitStreamWriter.h"#include "Iris/Serialization/NetSerializer.h"#include "Iris/ReplicationSystem/ReplicationOperations.h"#include "Iris/Serialization/NetReferenceCollector.h"#include "Iris/Serialization/NetSerializers.h"#include "Iris/Serialization/InternalNetSerializers.h"#include "Iris/Serialization/QuantizedObjectReference.h"#include "Math/NumericLimits.h"#include "HAL/IConsoleManager.h"#include "Iris/Stats/NetStatsContext.h"Namespaces | |
| namespace | UE |
| namespace | UE::Net |
| namespace | UE::Net::Private |