UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
ERasterizerCullMode
Definition RHIDefinitions.h:369
ERasterizerFillMode
Definition RHIDefinitions.h:358
Definition MaterialRenderProxy.h:102
Definition MaterialShared.h:2058
Definition MeshPassProcessor.h:1670
Definition MeshPassProcessor.h:2199
virtual void AddMeshBatch(const FMeshBatch &RESTRICT MeshBatch, uint64 BatchElementMask, const FPrimitiveSceneProxy *RESTRICT PrimitiveSceneProxy, int32 StaticMeshId=-1)=0
Definition NameTypes.h:617
Definition PrimitiveSceneProxy.h:296
Definition SceneView.h:1425
Definition ScenePrivate.h:2875
Definition StaticMeshBatch.h:16
Definition ConcurrentLinearAllocator.h:571
Definition UnrealString.h.inl:34
Definition MeshBatch.h:371
Definition MeshPassProcessor.h:2118