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| template<typename PassParametersType > |
| void | AddSimpleElementCollectorPass (const FSimpleElementCollector &SimpleElementCollector, FRDGBuilder &GraphBuilder, PassParametersType *PassParameters, const FViewInfo &View, const FMeshPassProcessorRenderState &DrawRenderState) |
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| template<typename PassParametersType > |
| void | AddSimpleElementCollectorPass (const FSimpleElementCollector &SimpleElementCollector, FRDGBuilder &GraphBuilder, PassParametersType *PassParameters, const FViewInfo &View, const FMeshPassProcessorRenderState &DrawRenderState, ESceneDepthPriorityGroup SceneDepthPriorityGroup) |
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| template<typename PassParametersType > |
| void | AddBatchedElementsPass (const FBatchedElements &BatchedElements, FRDGBuilder &GraphBuilder, PassParametersType *PassParameters, const FViewInfo &View, const FMeshPassProcessorRenderState &DrawRenderState) |
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◆ AddBatchedElementsPass()
◆ AddSimpleElementCollectorPass() [1/2]
◆ AddSimpleElementCollectorPass() [2/2]