24 UPROPERTY(Category=
"Socket Parameters", VisibleAnywhere, BlueprintReadOnly)
27 UPROPERTY(Category="Socket Parameters", VisibleAnywhere, BlueprintReadOnly)
30 UPROPERTY(EditAnywhere, BlueprintReadOnly, Category="Socket Parameters")
33 UPROPERTY(EditAnywhere, BlueprintReadOnly, Category="Socket Parameters")
36 UPROPERTY(EditAnywhere, BlueprintReadOnly, Category="Socket Parameters")
41 UPROPERTY(EditAnywhere, BlueprintReadOnly, Category="Socket Parameters")
42 bool bForceAlwaysAnimated =
true;
46 UFUNCTION(BlueprintCallable, Category=
"Socket Parameters")
50 UFUNCTION(BlueprintCallable, Category=
"Components|SkeletalMesh")
61 UFUNCTION(BlueprintCallable, Category="Socket Parameters")
66 UFUNCTION(BlueprintCallable, Category=
"Socket Parameters")
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
#define DECLARE_EVENT_TwoParams(OwningType, EventName, Param1Type, Param2Type)
Definition DelegateCombinations.h:60