![]() |
UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
|
#include "Iris/ReplicationSystem/Prioritization/LocationBasedNetObjectPrioritizer.h"#include "Net/Core/NetBitArray.h"#include "Math/VectorRegister.h"#include "UObject/StrongObjectPtr.h"#include "SphereNetObjectPrioritizer.generated.h"Go to the source code of this file.
Classes | |
| class | USphereNetObjectPrioritizerConfig |
| class | USphereNetObjectPrioritizer |
| struct | USphereNetObjectPrioritizer::FPriorityCalculationConstants |
| struct | USphereNetObjectPrioritizer::FBatchParams |