9#include "SphereNetObjectPrioritizer.generated.h"
23 float OuterRadius = 10000.0f;
27 float InnerPriority = 1.0f;
31 float OuterPriority = 0.2f;
35 float OutsidePriority = 0.1f;
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
void Init()
Definition LockFreeList.h:4
#define UPROPERTY(...)
UObject definition macros.
Definition ObjectMacros.h:744
#define GENERATED_BODY(...)
Definition ObjectMacros.h:765
#define UCLASS(...)
Definition ObjectMacros.h:776
USkinnedMeshComponent float
Definition SkinnedMeshComponent.h:60
Definition Engine.Build.cs:7
Definition StrongObjectPtrTemplates.h:26
Definition LocationBasedNetObjectPrioritizer.h:18
Definition NetObjectPrioritizer.h:92
Definition SphereNetObjectPrioritizer.h:15
Definition SphereNetObjectPrioritizer.h:40
TStrongObjectPtr< USphereNetObjectPrioritizerConfig > Config
Definition SphereNetObjectPrioritizer.h:86
Definition NetObjectPrioritizer.h:44
Definition NetObjectPrioritizer.h:98
Definition ReplicationView.h:19
Definition SphereNetObjectPrioritizer.h:65
float * Priorities
Definition SphereNetObjectPrioritizer.h:73
VectorRegister * Positions
Definition SphereNetObjectPrioritizer.h:71
UE::Net::FReplicationView View
Definition SphereNetObjectPrioritizer.h:67
FPriorityCalculationConstants PriorityCalculationConstants
Definition SphereNetObjectPrioritizer.h:66
uint32 ObjectCount
Definition SphereNetObjectPrioritizer.h:70
uint32 ConnectionId
Definition SphereNetObjectPrioritizer.h:68
Definition SphereNetObjectPrioritizer.h:51
VectorRegister InnerPriority
Definition SphereNetObjectPrioritizer.h:57
VectorRegister InvRadiusDiff
Definition SphereNetObjectPrioritizer.h:56
VectorRegister OuterPriority
Definition SphereNetObjectPrioritizer.h:58
VectorRegister InnerRadius
Definition SphereNetObjectPrioritizer.h:52
VectorRegister OutsidePriority
Definition SphereNetObjectPrioritizer.h:59
VectorRegister RadiusDiff
Definition SphereNetObjectPrioritizer.h:55
VectorRegister OuterRadius
Definition SphereNetObjectPrioritizer.h:53
VectorRegister PriorityDiff
Definition SphereNetObjectPrioritizer.h:61
Definition UnrealMathFPU.h:42