UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
StaticMeshSceneProxy.h File Reference

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Classes

class  FStaticMeshSceneProxy
 
class  FStaticMeshSceneProxy::FLODInfo
 
struct  FStaticMeshSceneProxy::FLODInfo::FSectionInfo
 
class  FStaticMeshSceneProxy::FRayTracingLODInfo
 
struct  FStaticMeshSceneProxy::FRayTracingLODInfo::FSectionInfo
 

Typedefs

using FStaticMeshVertexFactoriesArray = TArray< FStaticMeshVertexFactories >
 

Functions

ENGINE_API EPSOPrecachePriority GetStaticMeshComponentBoostPSOPrecachePriority ()
 
void GetStaticMeshRayTracingWPOConfig (bool &bOutHasRayTracingRepresentation, bool &bOutDynamicRayTracingGeometry)
 
bool ShouldStaticMeshEvaluateWPOInRayTracing (FVector ViewCenter, const FBoxSphereBounds &Bounds)
 

Typedef Documentation

◆ FStaticMeshVertexFactoriesArray

Function Documentation

◆ GetStaticMeshComponentBoostPSOPrecachePriority()

ENGINE_API EPSOPrecachePriority GetStaticMeshComponentBoostPSOPrecachePriority ( )

◆ GetStaticMeshRayTracingWPOConfig()

void GetStaticMeshRayTracingWPOConfig ( bool bOutHasRayTracingRepresentation,
bool bOutDynamicRayTracingGeometry 
)

◆ ShouldStaticMeshEvaluateWPOInRayTracing()

bool ShouldStaticMeshEvaluateWPOInRayTracing ( FVector  ViewCenter,
const FBoxSphereBounds Bounds 
)