![]() |
UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
|
#include "Components/StaticMeshComponent.h"#include "PrimitiveSceneProxy.h"#include "RayTracingInstance.h"#include "SceneManagement.h"#include "RayTracingGeometry.h"Go to the source code of this file.
Typedefs | |
| using | FStaticMeshVertexFactoriesArray = TArray< FStaticMeshVertexFactories > |
| ENGINE_API EPSOPrecachePriority GetStaticMeshComponentBoostPSOPrecachePriority | ( | ) |
| void GetStaticMeshRayTracingWPOConfig | ( | bool & | bOutHasRayTracingRepresentation, |
| bool & | bOutDynamicRayTracingGeometry | ||
| ) |
| bool ShouldStaticMeshEvaluateWPOInRayTracing | ( | FVector | ViewCenter, |
| const FBoxSphereBounds & | Bounds | ||
| ) |