9#include "TextureLODSettings.generated.h"
85 int32 OptionalMaxLODSize = 4096;
114 int32 VirtualTextureTileCountBias = 0;
117 int32 VirtualTextureTileSizeBias = 0;
175#if WITH_EDITORONLY_DATA
237 UPROPERTY(EditAnywhere, config, Category=
"Texture LOD Settings")
240#if ALLOW_OTHER_PLATFORM_CONFIG
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
#define UPROPERTY(...)
UObject definition macros.
Definition ObjectMacros.h:744
#define GENERATED_UCLASS_BODY(...)
Definition ObjectMacros.h:768
#define UCLASS(...)
Definition ObjectMacros.h:776
#define USTRUCT(...)
Definition ObjectMacros.h:746
#define GENERATED_USTRUCT_BODY(...)
Definition ObjectMacros.h:767
ETextureSamplerFilter GetSamplerFilter(TConstArrayView< FTextureLODGroup > TextureLODGroups, const UTexture *Texture)
Definition SlateRHIRenderingPolicy.cpp:116
ETextureLossyCompressionAmount
Definition TextureDefines.h:270
ETextureDownscaleOptions
Definition TextureDefines.h:237
ETextureSamplerFilter
Definition TextureDefines.h:209
ETextureMipLoadOptions
Definition TextureDefines.h:219
TextureMipGenSettings
Definition TextureDefines.h:129
TextureGroup
Definition TextureDefines.h:29
EVTProducerPriority
Definition VirtualTextureEnum.h:11
Definition NameTypes.h:617
Definition EnumAsByte.h:22
int32 NumCinematicMipLevels
Definition StreamableRenderAsset.h:284
Definition TextureLODSettings.h:137
Definition Texture.h:1219
FPerPlatformFloat Downscale
Definition Texture.h:1516
ENGINE_API int32 CalculateLODBias(bool bWithCinematicMipBias) const
Definition TextureDerivedData.cpp:3600
EVTProducerPriority VirtualTextureStreamingPriority
Definition Texture.h:1482
int32 LODBias
Definition Texture.h:1466
TEnumAsByte< enum TextureGroup > LODGroup
Definition Texture.h:1502
ETextureMipLoadOptions MipLoadOptions
Definition Texture.h:1478
ETextureDownscaleOptions DownscaleOptions
Definition Texture.h:1520
@ false
Definition radaudio_common.h:23
Definition TextureLODSettings.h:17