UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
TexturePageMap.h File Reference
#include "CoreMinimal.h"
#include "VirtualTextureShared.h"
#include "Containers/BinaryHeap.h"
#include "Containers/HashTable.h"

Go to the source code of this file.

Classes

union  FTexturePage
 
union  FPhysicalSpaceIDAndAddress
 
struct  FMappedTexturePage
 
class  FTexturePageMap
 

Functions

FORCEINLINE bool operator== (const FTexturePage &Lhs, const FTexturePage &Rhs)
 
FORCEINLINE bool operator!= (const FTexturePage &Lhs, const FTexturePage &Rhs)
 
FORCEINLINE bool operator== (const FPhysicalSpaceIDAndAddress &Lhs, const FPhysicalSpaceIDAndAddress &Rhs)
 
FORCEINLINE bool operator!= (const FPhysicalSpaceIDAndAddress &Lhs, const FPhysicalSpaceIDAndAddress &Rhs)
 

Function Documentation

◆ operator!=() [1/2]

◆ operator!=() [2/2]

FORCEINLINE bool operator!= ( const FTexturePage Lhs,
const FTexturePage Rhs 
)

◆ operator==() [1/2]

FORCEINLINE bool operator== ( const FPhysicalSpaceIDAndAddress Lhs,
const FPhysicalSpaceIDAndAddress Rhs 
)

◆ operator==() [2/2]

FORCEINLINE bool operator== ( const FTexturePage Lhs,
const FTexturePage Rhs 
)