![]() |
UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
|
#include "Shader.h"#include "ShaderCompilerCore.h"#include "ShaderParameters.h"#include "GlobalShader.h"#include "ShaderParameterUtils.h"#include "ScreenRendering.h"Go to the source code of this file.
Classes | |
| struct | FVolumeBounds |
| class | FWriteToSliceVS |
| class | FWriteToSliceGS |
| class | FVolumeRasterizeVertexBuffer |
Functions | |
| ENGINE_API void | RasterizeToVolumeTexture (FRHICommandList &RHICmdList, FVolumeBounds VolumeBounds) |
Variables | |
| ENGINE_API TGlobalResource< FVolumeRasterizeVertexBuffer > | GVolumeRasterizeVertexBuffer |
|
extern |
Draws a quad per volume texture slice to the subregion of the volume texture specified.
|
extern |