UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
VolumeRendering.h File Reference
#include "Shader.h"
#include "ShaderCompilerCore.h"
#include "ShaderParameters.h"
#include "GlobalShader.h"
#include "ShaderParameterUtils.h"
#include "ScreenRendering.h"

Go to the source code of this file.

Classes

struct  FVolumeBounds
 
class  FWriteToSliceVS
 
class  FWriteToSliceGS
 
class  FVolumeRasterizeVertexBuffer
 

Functions

ENGINE_API void RasterizeToVolumeTexture (FRHICommandList &RHICmdList, FVolumeBounds VolumeBounds)
 

Variables

ENGINE_API TGlobalResource< FVolumeRasterizeVertexBufferGVolumeRasterizeVertexBuffer
 

Function Documentation

◆ RasterizeToVolumeTexture()

ENGINE_API void RasterizeToVolumeTexture ( FRHICommandList RHICmdList,
FVolumeBounds  VolumeBounds 
)
extern

Draws a quad per volume texture slice to the subregion of the volume texture specified.

Variable Documentation

◆ GVolumeRasterizeVertexBuffer

ENGINE_API TGlobalResource<FVolumeRasterizeVertexBuffer> GVolumeRasterizeVertexBuffer
extern