UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
WorldPartitionRuntimeHashSet.h File Reference

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Classes

struct  FRuntimePartitionHLODSetup
 
struct  FRuntimePartitionDesc
 
struct  FRuntimePartitionStreamingData
 
struct  TStructOpsTypeTraits< FRuntimePartitionStreamingData >
 
class  URuntimeHashSetExternalStreamingObject
 
class  UWorldPartitionRuntimeHashSet
 

Namespaces

namespace  UE
 
namespace  UE::Private
 
namespace  UE::Private::WorldPartition
 

Macros

#define UE_API   ENGINE_API
 

Typedefs

using FStaticSpatialIndexSorter = FStaticSpatialIndex::TNodeSorterHilbert< FStaticSpatialIndex::FSpatialIndexProfile3D, 65536 >
 
using FStaticSpatialIndexType = TStaticSpatialIndexRTree< TObjectPtr< UWorldPartitionRuntimeCell >, FStaticSpatialIndexSorter, FStaticSpatialIndex::FSpatialIndexProfile3D >
 
using FStaticSpatialIndexSorter2D = FStaticSpatialIndex::TNodeSorterHilbert< FStaticSpatialIndex::FSpatialIndexProfile2D, 65536 >
 
using FStaticSpatialIndexType2D = TStaticSpatialIndexRTree< TObjectPtr< UWorldPartitionRuntimeCell >, FStaticSpatialIndexSorter2D, FStaticSpatialIndex::FSpatialIndexProfile2D >
 

Macro Definition Documentation

◆ UE_API

#define UE_API   ENGINE_API

Typedef Documentation

◆ FStaticSpatialIndexSorter

using FStaticSpatialIndexSorter = FStaticSpatialIndex::TNodeSorterHilbert<FStaticSpatialIndex::FSpatialIndexProfile3D, 65536>

◆ FStaticSpatialIndexSorter2D

using FStaticSpatialIndexSorter2D = FStaticSpatialIndex::TNodeSorterHilbert<FStaticSpatialIndex::FSpatialIndexProfile2D, 65536>

◆ FStaticSpatialIndexType

◆ FStaticSpatialIndexType2D