#include <LateReflectionsFast.h>
◆ FLateReflectionsPlate()
◆ ~FLateReflectionsPlate()
| Audio::FLateReflectionsPlate::~FLateReflectionsPlate |
( |
| ) |
|
◆ FlushAudio()
| void Audio::FLateReflectionsPlate::FlushAudio |
( |
| ) |
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◆ GetNumInternalBufferSamples()
| int32 Audio::FLateReflectionsPlate::GetNumInternalBufferSamples |
( |
| ) |
const |
◆ PeekDelayLine()
◆ ProcessAudioFrames()
◆ SetDampening()
| void Audio::FLateReflectionsPlate::SetDampening |
( |
float |
InDampening | ) |
|
◆ SetDecay()
| void Audio::FLateReflectionsPlate::SetDecay |
( |
float |
InDecay | ) |
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◆ SetDensity()
| void Audio::FLateReflectionsPlate::SetDensity |
( |
float |
InDensity | ) |
|
◆ APF
◆ Dampening
| float Audio::FLateReflectionsPlate::Dampening |
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protected |
◆ Decay
| float Audio::FLateReflectionsPlate::Decay |
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protected |
◆ DelayA
◆ DelayB
◆ DelayC
◆ DelayD
◆ DelayE
◆ DelayF
◆ DelayG
◆ DelayH
◆ DelayI
◆ Density
| float Audio::FLateReflectionsPlate::Density |
|
protected |
◆ LPF
◆ ModulatedAPF
◆ NumInternalBufferSamples
| int32 Audio::FLateReflectionsPlate::NumInternalBufferSamples |
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protected |
◆ PlateDelays
◆ PresetSampleRate
| const int32 Audio::FLateReflectionsPlate::PresetSampleRate = 29761 |
|
staticprotected |
◆ SampleRate
| float Audio::FLateReflectionsPlate::SampleRate |
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protected |
◆ WorkBufferA
◆ WorkBufferB
◆ WorkBufferC
The documentation for this class was generated from the following files: