#include <AudioMixerQuantizedCommands.h>
◆ FQuantizedPlayCommand()
| Audio::FQuantizedPlayCommand::FQuantizedPlayCommand |
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◆ ~FQuantizedPlayCommand()
| Audio::FQuantizedPlayCommand::~FQuantizedPlayCommand |
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inline |
◆ CancelCustom()
| void Audio::FQuantizedPlayCommand::CancelCustom |
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overridevirtual |
◆ GetCommandName()
| FName Audio::FQuantizedPlayCommand::GetCommandName |
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const |
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overridevirtual |
◆ GetCommandType()
◆ GetDeepCopyOfDerivedObject()
◆ OnFinalCallbackCustom()
| void Audio::FQuantizedPlayCommand::OnFinalCallbackCustom |
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int32 |
InNumFramesLeft | ) |
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overridevirtual |
◆ OnQueuedCustom()
◆ OverrideFramesUntilExec()
| int32 Audio::FQuantizedPlayCommand::OverrideFramesUntilExec |
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int32 |
NumFramesUntilExec | ) |
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virtual |
◆ RequiresAudioDevice()
| virtual bool Audio::FQuantizedPlayCommand::RequiresAudioDevice |
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const |
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inlineoverridevirtual |
◆ bIsCanceled
| bool Audio::FQuantizedPlayCommand::bIsCanceled = false |
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protected |
◆ OwningClockPtr
◆ SourceID
| int32 Audio::FQuantizedPlayCommand::SourceID { -1 } |
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protected |
The documentation for this class was generated from the following files: