#include <QuartzQuantizationUtilities.h>
◆ FQuartzQuantizedCommandInitInfo() [1/2]
| Audio::FQuartzQuantizedCommandInitInfo::FQuartzQuantizedCommandInitInfo |
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◆ FQuartzQuantizedCommandInitInfo() [2/2]
◆ SetOwningClockPtr()
◆ ClockName
| FName Audio::FQuartzQuantizedCommandInitInfo::ClockName |
◆ FrameOverrideAmount
| int32 Audio::FQuartzQuantizedCommandInitInfo::FrameOverrideAmount { 0 } |
◆ GameThreadDelegateID
| int32 Audio::FQuartzQuantizedCommandInitInfo::GameThreadDelegateID { -1 } |
◆ GameThreadSubscribers
| TArray<FQuartzGameThreadSubscriber> Audio::FQuartzQuantizedCommandInitInfo::GameThreadSubscribers |
◆ OtherClockName
| FName Audio::FQuartzQuantizedCommandInitInfo::OtherClockName |
◆ OwningClockPointer
◆ QuantizationBoundary
◆ QuantizedCommandPtr
◆ SampleRate
| float Audio::FQuartzQuantizedCommandInitInfo::SampleRate {0} |
◆ SourceID
| int32 Audio::FQuartzQuantizedCommandInitInfo::SourceID { -1 } |
The documentation for this struct was generated from the following files: