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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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Inheritance diagram for FMessagingModule:Protected Member Functions | |
| virtual bool | Exec_Runtime (UWorld *InWorld, const TCHAR *Cmd, FOutputDevice &Ar) override |
| void | ShutdownDefaultBus () |
Protected Member Functions inherited from FExec | |
| virtual bool | Exec_Dev (UWorld *InWorld, const TCHAR *Cmd, FOutputDevice &Ar) |
| virtual bool | Exec_Editor (UWorld *InWorld, const TCHAR *Cmd, FOutputDevice &Ar) |
Additional Inherited Members | |
Static Public Member Functions inherited from FSelfRegisteringExec | |
| static CORE_API bool | StaticExec (UWorld *Inworld, const TCHAR *Cmd, FOutputDevice &Ar) |
Static Public Member Functions inherited from IMessagingModule | |
| static IMessagingModule & | Get () |
Implements the Messaging module.
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inlineoverridevirtual |
Creates a new message bridge.
Message bridges translate messages between a message bus and another means of message transportation, such as network sockets.
| Address | The bridge's address on the message bus. |
| Bus | The message bus to attach the bridge to. |
| Transport | The message transport technology to use. |
Implements IMessagingModule.
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inlineoverridevirtual |
Creates a new message bus.
| RecipientAuthorizer | An optional recipient authorizer. |
Implements IMessagingModule.
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inlineoverridevirtual |
Creates a new message bus.
| Name | The name of this message bus. |
| RecipientAuthorizer | An optional recipient authorizer. |
Implements IMessagingModule.
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inlineoverrideprotectedvirtual |
Implementation of Exec that is called on all targets where UE_ALLOW_EXEC_COMMANDS is true
Reimplemented from FExec.
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inlineoverridevirtual |
Gets all message buses that were created by this module via the CreateBus method that are still valid.
Implements IMessagingModule.
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inlineoverridevirtual |
Gets the default message bus if it has been initialized.
Implements IMessagingModule.
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inlineoverridevirtual |
Event triggered when a message bus is shutdown.
Implements IMessagingModule.
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inlineoverridevirtual |
Event triggered when a message bus is started.
Implements IMessagingModule.
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inlineprotected |
Called before the module is unloaded, right before the module object is destroyed. During normal shutdown, this is called in reverse order that modules finish StartupModule(). This means that, as long as a module references dependent modules in it's StartupModule(), it can safely reference those dependencies in ShutdownModule() as well.
Reimplemented from IModuleInterface.
Called right after the module DLL has been loaded and the module object has been created Load dependent modules here, and they will be guaranteed to be available during ShutdownModule. ie:
FModuleManager::Get().LoadModuleChecked(TEXT("HTTP"));
Reimplemented from IModuleInterface.
Override this to set whether your module is allowed to be unloaded on the fly
Reimplemented from IModuleInterface.