![]() |
UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
|
#include <NetworkPhysicsSettingsComponent.h>
Inheritance diagram for FNetworkPhysicsSettingsComponentAsync:Public Attributes | |
| TSharedPtr< const FNetworkPhysicsSettingsData > | Settings_Internal |
| FNetworkPhysicsSettingsAsync | Settings |
Additional Inherited Members | |
Protected Member Functions inherited from Chaos::ISimCallbackObject | |
| ISimCallbackObject (const ESimCallbackOptions InOptions=ESimCallbackOptions::Presimulate) | |
| CHAOS_API FSimCallbackInput * | GetProducerInputData_External () |
| void | SetCurrentInput_Internal (FSimCallbackInput *NewInput) |
| void | SetSimAndDeltaTime_Internal (const FReal InSimTime, const FReal InDeltaTime) |
| const FSimCallbackInput * | GetCurrentInput_Internal () const |
Protected Attributes inherited from Chaos::ISimCallbackObject | |
| FSimCallbackOutput * | CurrentOutput_Internal |
| FNetworkPhysicsSettingsComponentAsync::FNetworkPhysicsSettingsComponentAsync | ( | ) |
|
inline |
|
overridevirtual |
Called before simulation step (NOTE: not once per sub-step when sub-stepping is enabled)
Reimplemented from Chaos::ISimCallbackObject.
| FNetworkPhysicsSettingsAsync FNetworkPhysicsSettingsComponentAsync::Settings |
| TSharedPtr<const FNetworkPhysicsSettingsData> FNetworkPhysicsSettingsComponentAsync::Settings_Internal |