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| | FParticleSpriteVertexFactory (EParticleVertexFactoryType InType, ERHIFeatureLevel::Type InFeatureLevel) |
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| | FParticleSpriteVertexFactory (ERHIFeatureLevel::Type InFeatureLevel) |
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| virtual ENGINE_API void | InitRHI (FRHICommandListBase &RHICmdList) override |
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| virtual bool | RendersPrimitivesAsCameraFacingSprites () const override |
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| ENGINE_API void | SetInstanceBuffer (const FVertexBuffer *InInstanceBuffer, uint32 StreamOffset, uint32 Stride) |
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| ENGINE_API void | SetTexCoordBuffer (const FVertexBuffer *InTexCoordBuffer) |
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| void | SetNumVertsInInstanceBuffer (int32 InNumVertsInInstanceBuffer) |
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| ENGINE_API void | SetDynamicParameterBuffer (const FVertexBuffer *InDynamicParameterBuffer, uint32 StreamOffset, uint32 Stride) |
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| void | SetUsesDynamicParameter (bool bInUsesDynamicParameter, uint32 Stride) |
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| void | SetSpriteUniformBuffer (const FParticleSpriteUniformBufferRef &InSpriteUniformBuffer) |
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| FRHIUniformBuffer * | GetSpriteUniformBuffer () |
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| void | SetCutoutParameters (int32 InNumCutoutVerticesPerFrame, FRHIShaderResourceView *InCutoutGeometrySRV) |
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| int32 | GetNumCutoutVerticesPerFrame () const |
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| FRHIShaderResourceView * | GetCutoutGeometrySRV () const |
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| void | SetCustomAlignment (bool bAlign) |
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| bool | GetCustomAlignment () |
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Public Member Functions inherited from FParticleVertexFactoryBase |
| | FParticleVertexFactoryBase (ERHIFeatureLevel::Type InFeatureLevel) |
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| | FParticleVertexFactoryBase (EParticleVertexFactoryType Type, ERHIFeatureLevel::Type InFeatureLevel) |
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| EParticleVertexFactoryType | GetParticleFactoryType () const |
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| void | SetParticleFactoryType (EParticleVertexFactoryType InType) |
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| ERHIFeatureLevel::Type | GetFeatureLevel () const |
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| | FVertexFactory (ERHIFeatureLevel::Type InFeatureLevel) |
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| virtual RENDERCORE_API | ~FVertexFactory () |
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| virtual FVertexFactoryType * | GetType () const |
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| RENDERCORE_API void | GetStreams (ERHIFeatureLevel::Type InFeatureLevel, EVertexInputStreamType VertexStreamType, FVertexInputStreamArray &OutVertexStreams) const |
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| RENDERCORE_API void | OffsetInstanceStreams (uint32 InstanceOffset, EVertexInputStreamType VertexStreamType, FVertexInputStreamArray &VertexStreams) const |
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| virtual RENDERCORE_API void | ReleaseRHI () |
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| FVertexDeclarationRHIRef & | GetDeclaration () |
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| void | SetDeclaration (FVertexDeclarationRHIRef &NewDeclaration) |
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| const FVertexDeclarationRHIRef & | GetDeclaration (EVertexInputStreamType InputStreamType) const |
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| virtual bool | SupportsPositionOnlyStream () const |
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| virtual bool | SupportsPositionAndNormalOnlyStream () const |
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| bool | SupportsNullPixelShader () const |
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| bool | SupportsTriangleSorting () const |
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| virtual FShaderResourceViewRHIRef | GetTriangleSortingPositionSRV () const |
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| bool | NeedsDeclaration () const |
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| bool | SupportsManualVertexFetch (const FStaticFeatureLevel InFeatureLevel) const |
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| int32 | GetPrimitiveIdStreamIndex (const FStaticFeatureLevel InFeatureLevel, EVertexInputStreamType InputStreamType) const |
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| bool | SupportsGPUScene (const FStaticFeatureLevel InFeatureLevel) const |
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| RENDERCORE_API | FRenderResource () |
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| RENDERCORE_API | FRenderResource (ERHIFeatureLevel::Type InFeatureLevel) |
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| RENDERCORE_API | FRenderResource (const FRenderResource &) |
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| RENDERCORE_API | FRenderResource (FRenderResource &&) |
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| RENDERCORE_API FRenderResource & | operator= (const FRenderResource &Other) |
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| RENDERCORE_API FRenderResource & | operator= (FRenderResource &&Other) |
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| virtual RENDERCORE_API | ~FRenderResource () |
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| virtual RENDERCORE_API void | InitResource (FRHICommandListBase &RHICmdList) |
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| virtual RENDERCORE_API void | ReleaseResource () |
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| RENDERCORE_API void | UpdateRHI (FRHICommandListBase &RHICmdList) |
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| virtual FString | GetFriendlyName () const |
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| bool | IsInitialized () const |
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| int32 | GetListIndex () const |
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| EInitPhase | GetInitPhase () const |
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| void | SetOwnerName (FName InOwnerName) |
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| FName | GetOwnerName () const |
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| void | SetResourceName (FName InResourceName) |
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| FName | GetResourceName () const |
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Vertex factory for rendering particle sprites.