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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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Inheritance diagram for FQueuedImageWrite:Public Member Functions | |
| FQueuedImageWrite (uint32 InFenceID, FImageWriteQueue *InOwner, TUniquePtr< IImageWriteTaskBase > &&InTask, TPromise< bool > &&InPromise) | |
| void | RunTaskOnCurrentThread () |
Public Member Functions inherited from IQueuedWork | |
| virtual EQueuedWorkFlags | GetQueuedWorkFlags () const |
| virtual int64 | GetRequiredMemory () const |
| virtual const TCHAR * | GetDebugName () const |
| virtual | ~IQueuedWork () |
Additional Inherited Members | |
Public Types inherited from IQueuedWork | |
| using | IInternalDataType = TRefCountPtr< IQueuedWorkInternalData > |
Public Attributes inherited from IQueuedWork | |
| IInternalDataType | InternalData |
Implementation of the queued work that just writes a task
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inline |
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inline |
Perform the work on the current thread, and delete this object when done